Fähigkeiten/en: Unterschied zwischen den Versionen
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The final value of your ability score will be calculated from the ability points you spent and the respective skill set score. The bonus you gain from the skill set score will be added to each ability, unless the player decides against it. | The final value of your ability score will be calculated from the ability points you spent and the respective skill set score. The bonus you gain from the skill set score will be added to each ability, unless the player decides against it. | ||
You can find detailed information on this in the [[Rechnerische Charaktererstellung{{#translation:}}|exemplary character creation]]. | |||
You can find detailed information on this in the [[Rechnerische Charaktererstellung | |||
===Zum Nachlesen:=== | ===Zum Nachlesen:=== |
Version vom 4. April 2021, 17:46 Uhr
Abilities are, as the name suggests, skills that your character explicitly has learned or mastered. Instead of rolling for a skill set it’s always advantageous to use a suitable ability instead.
Abilities are always categorized in either of the three skill sets. If you are uncertain which ability belongs into which category of skill sets, the GM will decide for you.
The final value of your ability score will be calculated from the ability points you spent and the respective skill set score. The bonus you gain from the skill set score will be added to each ability, unless the player decides against it.
You can find detailed information on this in the exemplary character creation.
Zum Nachlesen:
Der eigentliche Wert einer Fähigkeit, auf den letzten Endes gewürfelt wird, besteht aus den für diese Fähigkeit eingesetzten Punkten zuzüglich des Wertes der entsprechenden Begabung.
Beispiel: Hartmut hat insgesamt 200 seiner Punkte in Handeln gesteckt (Handeln = 20) und 50 davon in Holzfällen (Holzfällen = 50). Sein endgültiger Wert in Holzfällen berechnet sich folgendermaßen: Holzfällen 50 + Handeln 20 = Holzfällen 70