Translations:Pen and Paper: Was ist das?/13/en

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An example

You can imagine it this way:

„Franz has created a thief for, while Klara plays an elf-magician and Tom an impoverished orc mercenary. And Flo has decided to impersonate a rich nobleman's son.“

The game master explains the situation:

„You have successfully defeated the dragon and you're on your way back to the city to report to the king on the successful completion of your quest. You can already see the city walls on the nearby hilltop. Before you reach them, you arrive at a bridge guarded by three city wards. They stop anyone passing by and pinch a toll from them. Some of them pay the demanded price and are allowed to enter through the nearby town gate, while others just turn around and head for the far off ford, which also leads into town, but straight into the poor district. What do you do are you doing?“

Franz:

„I try to sneak past the guards while they are busy with someone else.“

Game master:

„Okay, roll the dice for sneaking.“

Franz:

„I rolled a success!“

Game master:

„Okay, you manage to sneak past the guards unseen, and you arrive safely on the other side.“

Klara:

„I wonder where the thief has gone, but then I turn to the city guards to pay the toll.“

Game master (disguises his voice):

„Stop! One silver coin or no passage!“

Tom:

„Oh, damn it. I've only got 56 copper left.“

Game master (disguises his voice):

„We don't want beggars in town. Pay the toll or you’´re staying outside!“

Flo:

„I have watched the scene from a distance and now I turn to the guards myself“

Game master:

„You see that the guards are uneasy when your family name is mentioned. Please roll the dice on your intimidation talent and see how they react.“

Klara:

„I will quietly cast a manipulation spell to ease Flo's success.“

Tom (while Flo is still rolling the dice):

„As an Orc I am not the smartest, but even I realized that the guards are playing fast and loose with the people here. With a battle cry I pull my battleaxe and attack the guards! Huha!“

As you can see from this example, there are an infinite number of possible solutions for every situation, which the players can explore and play out together with the game master in conversation.